Description
THE BIG GAME BOOK OF CIVILIZATIONS CHILDREN'S BOOKS IN ENGLISH
Book Summary
This large-format game book offers a unique interactive experience for children to discover six great ancient civilizations: Polynesians, Vikings, Romans, Chinese, Mayans, and Egyptians. Featuring spectacular full-color illustrations and a sturdy cardboard design, the book stands upright so that several children can play simultaneously. It includes three levels of games adapted to different ages, from searching for objects to identifying anachronisms, and a QR code with solutions and additional explanations. An educational and playful tool that grows with the child.
What is it about?
The book presents six double-page spreads, each dedicated to the golden age of a civilization: Polynesians, Vikings, Romans, Chinese, Mayans, and Egyptians. Each illustration, huge and full of details, is the setting for three types of progressive games. For the youngest (ages 3-4 and up), it involves searching for specific objects within the scene. For children aged 5-6, the challenge consists of finding ten objects that start with the same letter. And for older children (ages 7-8), one must locate ten elements that do not belong to that historical period, fostering critical thinking. Additionally, a QR code in the book leads to the publisher's website, where the solutions to the games, a detailed explanation of the represented elements, and an introductory text about each civilization can be found.
Main Topics
- Ancient civilizations: Polynesians, Vikings, Romans, Chinese, Mayans, and Egyptians.
- History and daily life in different golden ages.
- Observation and attention-to-detail games.
- Progressive learning adapted to different ages (3-8 years).
- Identification of anachronisms and elements out of historical context.
Who is it recommended for?
This book is recommended for boys and girls from 3 years old, with games that adapt to different levels of development. It is ideal for families with siblings of different ages who want to play together, as well as for educators and parents looking for a playful and educational resource to introduce history in a visual and entertaining way. It is also perfect for those curious little ones who enjoy exploring detailed illustrations and solving visual puzzles.
What this book offers
- Stimulates observation, concentration, and visual memory through progressive games.
- Introduces historical concepts about six great civilizations in a fun and visual way.
- Fosters collaborative play and interaction between children of different ages thanks to its large and sturdy format.
- Offers a reusable experience over several years, adapting to the child's growth with increasing levels of difficulty.
- Provides complementary online material (solutions and explanatory texts) to deepen learning.
Technical Specifications
- Author: SUBIRANA QUERALT, JOAN
- Publisher: Editorial el Pirata
- Language: eng
- Subject: INTERACTIVE AND ACTIVITY BOOKS AND KITS, HISTORY AND THE PAST (CHILDREN'S/YA), REFERENCE WORKS (CHILDREN'S/YA)
- Collection: GAMEBOOKS
- Binding: Hardcover
- Publication date: September 2021
- Number of pages: 14
- Dimensions: 27 x 37 cm
- Weight: 506 g
Editorial Review
THE BIG GAME BOOK OF CIVILIZATIONS stands out for its intelligent design that combines play with historical learning in a non-forced way. Its large-format size and cardboard pages make it especially suitable for shared use and child handling. The inclusion of three game levels allows the book to have a long useful life at home, adapting to the child's evolution. It is a valuable resource for parents and educators looking for an activity that entertains and educates simultaneously, with a visual and participatory approach that captures the attention of the youngest.

